Patient and extremely good players
“Absolutely amazing experience. Patient and extremely good players.”
267 services · WoW Retail
105 services · The Burning Crusade

Any level range on TBC Anniversary realms, up to the level 70 cap, with professions and attunements on top.

Pick the current and target rating, we play the climb — anywhere from 1500 to 2200 in any bracket.

Rating and points for the Season 3 weapon your spec wants — 1700 rating plus weekly caps in one order.

The arena title and drake of the season — Gladiator or Rank 1 Gladiator, Season 3 or a Season 4 pre-order.

Illidan's legendary blades — weekly Black Temple runs until your glaive drops, one blade or the pair.

Your full Phase 3 best-in-slot list, raid, badge, craft and reputation pieces, enchanted and gemmed.

Gruul's Lair runs focused on the DST trinket, both bosses cleared each week, loot rules set in advance.

Queue with a Rank 1 arena player and learn while you play — 1 to 10 hours in 2v2 or 3v3.

Eldre'Thalas in Feralas — 3 wings, East, West and North, cleared with your character for loot and experience.

The full Akama quest line to the temple door — dungeon and raid steps done, Medallion of Karabor in hand.

The Caverns of Time Tier 6 raid — all 5 bosses through Archimonde with a loot option of your choice.

Silithus reputation for the druids of Cenarion Hold — cultists, texts and Ahn'Qiraj runs up to Exalted.

A ready 19 for the Warsong Gulch bracket — 3 packages, up to full best-in-slot.

Medivh's tower, start to finish — a 10-man clear through Prince Malchezaar with your loot option.

One life, 60 levels — Hardcore leveling up to 60 by a booster who plays every pull with care.

The Eye in Netherstorm — 4 bosses ending with Kael'thas Sunstrider, with Loot Run or Full Priority.

The black dragonflight's hold in Blackrock Mountain — 7 main bosses up to General Drakkisath, one run.

A full clear of Illidan's fortress with Tier 6 loot — 9 bosses, Loot Run or Full Loot Priority.

Two crafting professions of your choice in one order — both taken to 375, secondary skills optional.

General Angerforge farmed in Blackrock Depths — runs repeat until Hand of Justice drops for you.

The pit lord under Hellfire Citadel — 1 boss, 1 evening, Tier 4 chest token in the loot pool.

Rated games played every week until your points are banked — any amount up to the 5,000 cap.

Both vial remnants and The Vials of Eternity — Vashj and Kael'thas kills included in the order.

The lower halls of the Blackrock orc fortress — 9 bosses up to Overlord Wyrmthalak in one run.

Attumen's burning horse from Karazhan — pay per run or farm every week until it drops.

The phoenix of Tempest Keep — Kael'thas farmed weekly until Ashes of Al'ar drops, or one attempt.

The bind-on-pickup crafting material — 2 to 20 Primal Nethers farmed in heroic dungeons for your character.

The naaru of Shattrath — Revered opens heroic Tempest Keep with the Warpforged Key.

Karazhan reputation, week by week — Violet Signet upgrades from Friendly to Exalted.

Arena set, honor pieces or the full list — any of 9 classes, resilience in every slot before your first rated…

Coilfang Reservoir's Tier 5 raid — 6 bosses and 3 token slots in one full SSC clear.

Every five-player instance of the expansion — 15 dungeons on Normal or Heroic, picked one by one.

Nagrand reputation to Exalted for the talbuk stable — Kurenai or Mag'har, from your current level.

Razorgore to Nefarian in one raid night — all 8 bosses and Tier 2 drops for your character.

Alliance reputation in Nagrand — Exalted opens the Kurenai riding talbuks in Telaar.

The necromancy school under Caer Darrow — a full clear down to Darkmaster Gandling in one session.

The Hammersmith two-hander chain, 3 mace tiers, as reagents only or crafted on your character.

The legendary sword from start to finish — 2 bindings, the Elementium and Prince Thunderaan, all handled for …

The first Alliance faction in Outland — Revered opens heroic Hellfire Citadel.

A quick Phase 1 raid with two Tier 4 tokens — 2 bosses, Loot Run or Full Priority Run.

Illidari Council farmed on your character until the trinket drops, however many resets it needs.

The Master's Key chain from start to door — 4 dungeon stops done, Nightbane on request.

League of Arathor or Defilers standing from AB games — nodes held, resources gathered, up to Exalted.

The centaur caves of Desolace — 8 bosses down to Princess Theradras, cleared with your character.

Lucifron to Ragnaros in one evening — 10 bosses, Tier 1 and the Tier 2 legs for your class.

One heroic key or all five — Revered reputation farmed and the keys bought for you.

The profession that cuts every socket gem, taken to the cap — Jewelcrafting 1–375, materials included.

Caverns of Time reputation — Revered opens the Key of Time for both heroic dungeons.
“Absolutely amazing experience. Patient and extremely good players.”
“Communication was friendly and responsive from start to finish. I was especially impressed by their commitment to completing the order even when it became challenging.”
“Always fast and respectful in response, reasonable prices and fast, successful delivery. 3rd time purchasing from here now.”
“I always knew what was going on with my char and they fulfilled the order very quick and easy for me. Will recommend!”
“It was a crazy game, best rbg team I've ever seen. Thank you guys for making my night.”
“The order was started very quickly, excellent price for the service, polite manager who is a pleasure to deal with.”
“Very professional, you don't lose time — you always have someone who updates you about your order.”
“Great service for an inexpensive cost. Everything was done exactly as I wanted it done.”
“Amazing leveling speed on hardcore server, it's super impressive.”
TBC Anniversary is the run of The Burning Crusade on fresh Anniversary realms, played the way the expansion was built: level 70 as the cap, attunements in front of heroic dungeons and raids, reputations that sell keys and enchants, and content released in phases. Each phase opens new raids and a new arena season, so the character you bring to the next phase decides how fast you progress in it.
That structure is what makes the expansion slow for players with limited time. A raider needs the Karazhan key, five heroic keys from five factions and a long quest chain before Hyjal Summit and Black Temple. A PvP player needs gear, points and a team that can climb. A boost removes the step that holds you back, so you arrive at the next phase ready instead of catching up.
| Section | What you get | Good first step for |
|---|---|---|
| Raids | All 7 raids of the first three phases with the loot option you choose | Raiders who want tier pieces and weapons |
| Attunements | Heroic keys, the Karazhan key and the Hyjal and Black Temple chains | Characters locked out of content |
| Dungeons | Outland normals and heroics, currency farms and classic dungeons | Fresh 70s and badge gear |
| PvP | 2v2, 3v3 and 5v5 rating, the weekly cap, points, Gladiator and coaching | Arena players |
| Gear | PvE and PvP sets, single weapons and trinkets, crafted items | Anyone below the next raid's item level |
| Reputations and professions | 20 factions to the standing you need and skills up to 375 | Keys, enchants, patterns and mounts |
| Character and mounts | Leveling to 70, a level 19 twink, reputation flyers and rare drops | New characters and collectors |
Work backwards from the raid or bracket you are aiming at. A new level 70 usually needs dungeon gear and the heroic keys first, then the Karazhan attunement, then a raid seat. A character that already raids but stalls on the chain to Hyjal Summit or Black Temple only needs that attunement before the next reset.
Arena players should check the gear side early. Rating climbs go faster on a geared character, so a PvP set or the weapon from points pays off before the push itself. If you want to get better yourself, live coaching with a high-rated player covers comps, openers and positioning while you play.
Reputations and professions run quietly in the background while you raid or level. Many players stack them into one order with leveling, so the character reaches 70 with keys, enchants and a crafting profession at the cap.
Choose the service, then set the server, faction, loot rule, play method and speed in the order bar. Piloted and Remote Control are available on every service, and Self Play is offered on group content such as raids and dungeons. After payment the highest-rated booster for the service is assigned and agrees the start time in the order chat. You follow the status in your account, the booster attaches a screenshot of the result, and you confirm when it is done.
A booster is usually assigned within 15 minutes of payment. Raid orders join the next scheduled run for that raid, while attunements, reputations and professions can start the same day.
Some raids need them. If your character is missing a key or a chain, add the attunement service to the same order and the booster completes it before the raid.
Yes. Tell the booster your raid nights in the order chat. Piloted sessions are planned around them, and Self Play group runs are booked at a time you choose.
The raid or bracket you pick, the loot rule, a higher rating target, the number of runs and faster speed options raise the price. Piloted and Self Play are priced per service, and Remote Control adds a small surcharge over Piloted.





