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The half-sunken temple on the Ashenvale coast, run to Aku'mai in 20–30 minutes a clear.

The corrupted furbolg city behind the gates of Azshara, about 60–90 minutes per clear at 55–60.

Arugal's worgen castle in Silverpine cleared from stables to tower — 20–30 minutes per run.

All 4 bosses of the dwarven tomb under Ironforge, about 20–30 minutes per full clear.

Troll ruins risen off the Stranglethorn coast, cleared with you at levels 35–40.

The Dark Iron city under Blackrock Mountain, from the prison to the emperor's throne — 60–90 minutes per run.

Dwarven dig site turned titan vault, run with you all the way to the living statue — 30–45 minutes a run.

The Defias mines under Moonbrook cleared down to VanCleef's ship — 20–30 minutes a run.

Defias and naga in the Dustwallow Marsh prison, about 30–45 minutes per clear, levels 48–53.

The outdoor ogre fortress of The Riverglades, about 30–45 minutes per clear, entry near level 35.

The drowned troll temple in the Swamp of Sorrows, through to the green dragon at the top — 30–45 minutes per …

Agamaggan's bramble fortress in the southern Barrens, done with you to the last crone — 30–45 minutes a run.

Tanaris troll citadel with its famous stair siege, done with you up to Ukorz — 30–45 minutes per run.

The volcanic caves under Orgrimmar, cleared with you from level 10, 20–30 minutes a run.

The titan facility in Un'Goro Crater, cleared for you, 60–90 minutes per run, levels 58–60.

Desolace's crystal caves walked end to end with you, finishing on Theradras — 30–45 minutes a clear.

The Forsaken's new dungeon in the ruined human capital, 6 bosses and a rare in about 20–30 minutes.

The orc-held lower halls of Blackrock Spire, ogres, trolls and spiders included — 60–90 minutes per run.

The burned city of Stratholme, Scarlet half or Scourge half, cleared with you — 60–90 minutes per side.

Choose any of the 28 Classic Plus dungeons and get each one cleared once — one order, one chat.

The riot in Stormwind's prison put down, every quest head collected — 20–30 minutes per run.

The irradiated gnome city of Dun Morogh, run to Thermaplugg in 30–45 minutes per clear.

The ruined elven city in Feralas, one wing or all three, with an optional Tribute run in Dire Maul North.

The quilboar dead raised by a lich, put back to rest down to Amnennar — 30–45 minutes a clear.

The Scourge's school of necromancy under Caer Darrow, all classrooms to Gandling — 60–90 minutes per run.

Four Crusade wings in Tirisfal, ordered one by one or as a full sweep — 30–45 minutes per wing.

The mage city dungeon with all 7 bosses down, about 20–30 minutes per clear, levels 28–33.

The Wetlands titan dig with all 3 bosses down, about 20–30 minutes per clear, from about level 19.

The serpent caves under a Barrens oasis, run to Mutanus in 20–30 minutes per clear.

The dragon-held summit of Blackrock Spire, Rend and Drakkisath included — 60–90 minutes per run.
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A WoW Forever dungeon boost is a full clear of one dungeon with our group, so your character gets the quests, boss kills and loot without a party search.
WoW Forever, the official Classic Plus, keeps the original dungeons, 20 of which we sell, and adds nine new ones along the climb to 60. The old bosses are still there, such as Edwin VanCleef in The Deadmines or Baron Rivendare in Stratholme, but their loot is re-itemized for Forever. Every unique boss drop in the new dungeons is blue quality or higher.
WoW Forever dungeon levels span 13–18 for Hall of Thanes up to 58–60 for Shaper's Terrace, and the game keeps any character below the entry level out.
| Service | What you get | Levels (entry) | Time |
|---|---|---|---|
| Hall of Thanes | All 4 bosses of a dwarven tomb in Dun Morogh, below Ironforge | 13–18 (10) | 20–30 min |
| Ruins of Lordaeron | 6 bosses and a rare in the ruined Lordaeron capital | 15–20 (10) | 20–30 min |
| Excavation Site | 3 bosses of a titan dig in the Wetlands | 26–31 (19) | 20–30 min |
| City of Dalaran | All 7 bosses of the mage city in the Alterac Mountains | 28–33 (23) | 20–30 min |
| The Drowned City | Troll and naga ruins off the Stranglethorn coast | 35–40 (30) | 30–45 min |
| Krol'dok Stronghold | An outdoor ogre fortress in the Riverglades | 40–45 (35) | 30–45 min |
| Alcaz Island Prison | Defias and naga in a Dustwallow Marsh prison | 48–53 (43) | 30–45 min |
| Blackmaw Hold | A corrupted furbolg city in Azshara | 55–60 (50) | 60–90 min |
| Shaper's Terrace | A titan facility in Un'Goro Crater | 58–60 (53) | 60–90 min |
| Service | What you get | Levels (entry) | Time |
|---|---|---|---|
| Ragefire Chasm | Volcanic caves under Orgrimmar | 13–18 (10) | 20–30 min |
| Wailing Caverns | Serpent caves under a Barrens oasis, to Mutanus | 15–25 (10) | 20–30 min |
| The Deadmines | Defias mines down to VanCleef's ship | 18–23 (10) | 20–30 min |
| Shadowfang Keep | Arugal's worgen castle in Silverpine | 22–30 (14) | 20–30 min |
| Blackfathom Deeps | Flooded temple on the Ashenvale coast, to Aku'mai | 20–30 (15) | 20–30 min |
| The Stockade | The Stormwind prison riot, every quest head | 22–30 (15) | 20–30 min |
| Gnomeregan | Irradiated gnome city, to Thermaplugg | 24–34 (19) | 30–45 min |
| Scarlet Monastery | Four Crusade wings in Tirisfal, one or all | 26–45 (21) | 30–45 min per wing |
| Razorfen Kraul | Bramble fortress in the southern Barrens | 30–40 (25) | 30–45 min |
| Razorfen Downs | Quilboar crypts raised by a lich, to Amnennar | 40–50 (25) | 30–45 min |
| Uldaman | Dwarven dig over a titan vault | 35–45 (30) | 30–45 min |
| Maraudon | Crystal caves of Desolace, ending on Theradras | 46–55 (30) | 30–45 min |
| Zul'Farrak | Tanaris troll citadel with the stair siege | 44–54 (39) | 30–45 min |
| Sunken Temple | Drowned troll temple in the Swamp of Sorrows | 55–60 (45) | 30–45 min |
| Blackrock Depths | Dark Iron city, from the prison to the throne | 52–60 (48) | 60–90 min |
| Dire Maul | Elven ruins in Feralas, Tribute run optional | 54–60 (54) | 60–90 min per wing |
| Lower Blackrock Spire | Orc-held lower halls of the Spire | 55–60 (48) | 60–90 min |
| Upper Blackrock Spire | The dragon summit with Rend and Drakkisath | 55–60 (48) | 60–90 min |
| Scholomance | Necromancy school under Caer Darrow, to Gandling | 58–60 (48) | 60–90 min |
| Stratholme | Burned city, Scarlet or Scourge side | 58–60 (48) | 60–90 min per side |
| Dungeon Bundle | 28 dungeons to pick from, each cleared once in one order | 10–60 | 20–90 min per dungeon |
Brackets hold the entry level. For new dungeons it is an estimate, about 5 below the band.
Your WoW Forever dungeon is the one inside your current level band: there its quests still give full experience and its drops are real upgrades.
Early levels. Hall of Thanes and Ruins of Lordaeron are the first new stops. Beta data lists 4 bosses in Hall of Thanes, among them Magmatus and Durgen Dirgehammer, and 6 in Ruins of Lordaeron. One of them, Rath'mael, drops Alchemy and Enchanting Blueprints for Camping.
Mid levels. The Drowned City has trolls, naga and a wrecked pirate ship.
At 60. Blackmaw Hold is bigger than Blackrock Depths and built to be comfortable at the cap. Its tunnels lead toward The Barrow Deeps raid. Dire Maul in Feralas is new on our list, booked per wing with an optional Tribute run in the North.
To level through runs from start to finish, take the Dungeon Leveling boost. To clear several instances in one order, tick them on the Dungeon Bundle card.
You buy a WoW Forever dungeon carry on the card of one dungeon: choose EU or US, the number of runs, the loot rule and how the booster plays.
Loot has two settings. Normal is group loot. With Loot Priority, any drop your character can use goes to you, at a higher price. Piloted, Self Play and Remote Control are on every dungeon card. Low and mid dungeons start soon after you order. The 55–60 group starts once your character reaches its entry level, 48 for Blackrock Depths. Everything else is on the WoW Forever boost page.
Good to know: Hall of Thanes is an Alliance dungeon and Ruins of Lordaeron a Horde one. A character from the other faction can still go in, but it has to cross the enemy city first.
A WoW Forever dungeon boost starts soon after you order, as long as your character meets the entry level of the dungeon. The level 55–60 dungeons need level 48 or more, depending on the instance.
WoW Forever adds 9 new dungeons, from Hall of Thanes at levels 13–18 to Shaper's Terrace at 58–60. The 20 original dungeons we sell stay in the game next to them.
WoW Forever dungeons need the entry level of each instance. Ragefire Chasm, Wailing Caverns and The Deadmines open at 10, Blackrock Depths, Stratholme and Scholomance at 48, and the new dungeons about 5 levels below their band.
A WoW Forever dungeon carry needs no gear on your character, because our group carries any gear. The only limit is the game's own entry level.






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