Patient and extremely good players
“Absolutely amazing experience. Patient and extremely good players.”

A boosting bundle that hands you a level 60 with riding, bags and trade skills: Rare, Epic or Legendary.

All 4 bosses of the dwarven tomb under Ironforge, about 20–30 minutes per full clear.

The outdoor ogre fortress of The Riverglades, about 30–45 minutes per clear, entry near level 35.

The quilboar dead raised by a lich, put back to rest down to Amnennar — 30–45 minutes a clear.

Dwarven dig site turned titan vault, run with you all the way to the living statue — 30–45 minutes a run.

Agamaggan's bramble fortress in the southern Barrens, done with you to the last crone — 30–45 minutes a run.

The corrupted furbolg city behind the gates of Azshara, about 60–90 minutes per clear at 55–60.

Troll ruins risen off the Stranglethorn coast, cleared with you at levels 35–40 from launch day.

Desolace's crystal caves walked end to end with you, finishing on Theradras — 30–45 minutes a clear.

The burned city of Stratholme, Scarlet half or Scourge half, cleared with you — 60–90 minutes per side.

Arugal's worgen castle in Silverpine cleared from stables to tower — 20–30 minutes per run.

The orc-held lower halls of Blackrock Spire, ogres, trolls and spiders included — 60–90 minutes per run.

The Defias mines under Moonbrook cleared down to VanCleef's ship — 20–30 minutes a run.

The irradiated gnome city of Dun Morogh, run to Thermaplugg in 30–45 minutes per clear.

The serpent caves under a Barrens oasis, run to Mutanus in 20–30 minutes per clear.

The mage city dungeon with all 7 bosses down, about 20–30 minutes per clear, levels 28–33.

Choose any of the 28 Classic Plus dungeons and get each one cleared once — one order, one chat.

The riot in Stormwind's prison put down, every quest head collected — 20–30 minutes per run.

The Scourge's school of necromancy under Caer Darrow, all classrooms to Gandling — 60–90 minutes per run.

The half-sunken temple on the Ashenvale coast, run to Aku'mai in 20–30 minutes a clear.

Tanaris troll citadel with its famous stair siege, done with you up to Ukorz — 30–45 minutes per run.

The dragon-held summit of Blackrock Spire, Rend and Drakkisath included — 60–90 minutes per run.

The titan facility in Un'Goro Crater, cleared for you, 60–90 minutes per run, levels 58–60.

The ruined elven city in Feralas, one wing or all three, with an optional Tribute run in Dire Maul North.

The volcanic caves under Orgrimmar, cleared with you from level 10, 20–30 minutes a run.

The Dark Iron city under Blackrock Mountain, from the prison to the emperor's throne — 60–90 minutes per run.

Four Crusade wings in Tirisfal, ordered one by one or as a full sweep — 30–45 minutes per wing.

Defias and naga in the Dustwallow Marsh prison, about 30–45 minutes per clear, levels 48–53.

The Forsaken's new dungeon in the ruined human capital, 6 bosses and a rare in about 20–30 minutes.

The drowned troll temple in the Swamp of Sorrows, through to the green dragon at the top — 30–45 minutes per …

The Wetlands titan dig with all 3 bosses down, about 20–30 minutes per clear, from November 4.
“Absolutely amazing experience. Patient and extremely good players.”
“Communication was friendly and responsive from start to finish. I was especially impressed by their commitment to completing the order even when it became challenging.”
“Always fast and respectful in response, reasonable prices and fast, successful delivery. 3rd time purchasing from here now.”
“I always knew what was going on with my char and they fulfilled the order very quick and easy for me. Will recommend!”
“It was a crazy game, best rbg team I've ever seen. Thank you guys for making my night.”
“The order was started very quickly, excellent price for the service, polite manager who is a pleasure to deal with.”
“Very professional, you don't lose time — you always have someone who updates you about your order.”
“Great service for an inexpensive cost. Everything was done exactly as I wanted it done.”
“Amazing leveling speed on hardcore server, it's super impressive.”
A WoW Forever dungeon boost is a full clear of one dungeon with our group, so your character gets the quests, boss kills and loot without a party search.
WoW Forever, the official Classic Plus, keeps the original dungeons, 19 of which we sell, and adds nine new ones along the climb to 60. The old bosses are still there, such as Edwin VanCleef in The Deadmines or Baron Rivendare in Stratholme, but their loot is re-itemized for Forever. Every unique boss drop in the new dungeons is blue quality or higher. The dungeon quests hand out a big part of the experience on the way up.
WoW Forever dungeon levels span 13–18 for Hall of Thanes up to 58–60 for Shaper's Terrace, and the game keeps any character below the entry level out.
| Dungeon | Where | Entry from about | Levels |
|---|---|---|---|
| Hall of Thanes | Dun Morogh, below Ironforge | 10 | 13–18 |
| Ruins of Lordaeron | The ruined Lordaeron capital | 10 | 15–20 |
| Excavation Site | Wetlands | 19 | 26–31 |
| City of Dalaran | Alterac Mountains | 23 | 28–33 |
| The Drowned City | Off the Stranglethorn coast | 30 | 35–40 |
| Krol'dok Stronghold | The Riverglades | 35 | 40–45 |
| Alcaz Island Prison | Dustwallow Marsh | 43 | 48–53 |
| Blackmaw Hold | Azshara | 50 | 55–60 |
| Shaper's Terrace | Un'Goro Crater | 53 | 58–60 |
| Dungeon | Recommended | Minimum level |
|---|---|---|
| Ragefire Chasm | 13–18 | 10 |
| Wailing Caverns | 15–25 | 10 |
| The Deadmines | 18–23 | 10 |
| Shadowfang Keep | 22–30 | 14 |
| Blackfathom Deeps | 20–30 | 15 |
| The Stockade | 22–30 | 15 |
| Gnomeregan | 24–34 | 19 |
| Scarlet Monastery | 26–45 | 21 |
| Razorfen Kraul | 30–40 | 25 |
| Razorfen Downs | 40–50 | 25 |
| Uldaman | 35–45 | 30 |
| Maraudon | 46–55 | 30 |
| Zul'Farrak | 44–54 | 39 |
| Sunken Temple | 55–60 | 45 |
| Blackrock Depths | 52–60 | 48 |
| Lower Blackrock Spire | 55–60 | 48 |
| Upper Blackrock Spire | 55–60 | 48 |
| Scholomance | 58–60 | 48 |
| Stratholme | 58–60 | 48 |
Entry levels for the new dungeons are estimates, about 5 below the band. One clear by our group takes about 20–30 minutes in the early dungeons, 30–45 in the middle range and 60–90 at the top, with Scarlet Monastery timed per wing.
The WoW Forever dungeon worth running is the one that matches your current level band, since its quests and loot are tuned for exactly that range.
Early levels. Hall of Thanes and Ruins of Lordaeron are the first new stops. Beta data lists 4 bosses in Hall of Thanes, among them Magmatus and Durgen Dirgehammer, and 6 in Ruins of Lordaeron. One of them, Rath'mael, drops Alchemy and Enchanting Blueprints for Camping. These lists may still change before launch.
Mid levels. The Drowned City has trolls, naga and a wrecked pirate ship. Krol'dok Stronghold is a huge outdoor ogre dungeon. Blizzard has not published their boss lists yet.
At 60. Blackmaw Hold is bigger than Blackrock Depths and built to be comfortable at the cap. Its tunnels lead toward The Barrow Deeps raid.
To level through runs from start to finish, take the Dungeon Leveling boost. To clear several instances in one order, tick them on the Dungeon Bundle card.
You buy a WoW Forever dungeon carry on the card of one dungeon: choose EU or US, the number of runs, the loot rule and how the booster plays.
Loot has two settings. Normal is group loot. With Loot Priority, any drop your character can use goes to you, at a higher price. Piloted, Self Play and Remote Control are on every dungeon card. No gear is needed, only the game's entry level. Low and mid dungeons open for orders on November 4. The 55–60 group follows roughly a week after release.
Good to know: Hall of Thanes is an Alliance dungeon and Ruins of Lordaeron a Horde one. A character from the other faction can still go in, but it has to cross the enemy city first.
A WoW Forever dungeon boost for low and mid dungeons begins on November 4, 2026, once your character can enter. The level 55–60 dungeons begin roughly a week after release.
WoW Forever adds 9 new dungeons, from Hall of Thanes at levels 13–18 to Shaper's Terrace at 58–60. The 19 original dungeons we sell stay in the game next to them.
WoW Forever dungeons need the entry level of each instance. Ragefire Chasm, Wailing Caverns and The Deadmines open at 10, Blackrock Depths, Stratholme and Scholomance at 48, and the new dungeons about 5 levels below their band.
A WoW Forever dungeon carry needs no gear on your character, because our group carries any gear. The only limit is the game's own entry level.






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