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WoW Forever

WoW Forever Profession Boost

A WoW Forever profession boost levels your trade skills to the cap of 300 without you farming herbs, ore or cloth. A full 1–300 takes about 1–2 days per profession, and the materials are ours.

4.9106 reviews on Trustpilot

Services

WoW Forever Starter Pack

Starter Pack

A boosting bundle that hands you a level 60 with riding, bags and trade skills: Rare, Epic or Legendary.

  • ServiceLeveling
  • StartFrom November 4
  • Time~16–30 days
from$495.00
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WoW Forever Alchemy Boost

Alchemy

WoW Forever alchemy leveled to the skill you pick, herbs on us, 1–300 in about 1–2 days.

  • ServiceProfessions
  • Start~1 week after launch
  • Time1–2 days (1–300)
from$3.59
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WoW Forever Lockpicking Boost

Lockpicking

Your Rogue's Lockpicking taken to any value up to 300 — gold and items from every opened box kept.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$74.25
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WoW Forever Fishing Boost

Fishing

Fishing raised to any value up to 300, every catch kept for your own cooking or alchemy.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$13.60
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WoW Forever Engineering Boost

Engineering

Engineering taken to your target skill, up to 300 with every bar and stone on us.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$19.50
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WoW Forever Cooking Boost

Cooking

Cooking taken to any value up to 300, every ingredient supplied, without spending a primary slot.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$26.94
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WoW Forever Profession Kits

Profession Kits

Every material for a crafting trade from 1 to 300, delivered to your character — you do the crafting.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • TimeMats sent; you craft
from$154.44
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WoW Forever Crafting Materials Farm

Crafting Materials Farm

Ore, herbs, leather or cloth by the stack, farmed on your character or sent by mail.

  • ServiceProfessions
  • StartFrom November 4
  • Time1–3 days by amount
from$2.00
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WoW Forever First Aid Boost

First Aid

Bandages, tourniquets and anti-venoms unlocked up to skill 300 — all cloth supplied, no profession slot used.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$13.50
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WoW Forever Mining Boost

Mining

Mining taken to any value up to 300, every ore, stone and gem kept for smithing or sale.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$14.80
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WoW Forever Herbalism Boost

Herbalism

Herbalism taken to any value up to 300, with every herb from the route kept in your bags.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$15.10
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WoW Forever Leatherworking Boost

Leatherworking

Leatherworking taken to any value up to 300, all leather, salt and thread supplied by our team.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$18.50
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WoW Forever Enchanting Boost

Enchanting

Enchanting raised to your target skill, up to 300 with all materials and rods on us.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$19.50
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WoW Forever Skinning Boost

Skinning

Skinning taken to any value up to 300, all leather, hides and scales kept for leatherworking or sale.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$14.80
Order now
WoW Forever Tailoring Boost

Tailoring

Tailoring taken to any value up to 300, all cloth, thread and dye supplied, bags and robes kept.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$16.00
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WoW Forever Blacksmithing Boost

Blacksmithing

Your smith taken to any skill up to 300 with every bar, stone and flux supplied — 1–2 days for the full range.

  • ServiceProfessions
  • Start~1 week after Nov 4
  • Time1–2 days (1–300)
from$19.20
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Trustpilot reviews

What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews
01

What Is New in WoW Forever Professions?

Quick answer

Professions are one of the systems Blizzard rebuilt for WoW Forever. The skill cap is 300, every character can have two primary professions plus the secondary ones – Cooking, Fishing and First Aid – and more than 600 new recipes were added. Gathering professions are herbalism, mining and skinning; crafting covers alchemy, blacksmithing, enchanting, engineering, leatherworking and tailoring.

In this Classic Plus version, trade skills also feed new systems. Camping lets players build campsites in the open world, and each profession has three camp objects that buff everyone at the fire, such as the Alchemy Lab or the Sharpening Wheel. The first one comes from the trainer at skill 20; the advanced ones need Blueprints dropped by dungeon bosses. Professions are also one of the Legacy categories: skill milestones award Legacy Points for the whole account.

02

WoW Forever Profession Services

ServiceWhat you getTime
WoW Forever Alchemy BoostAlchemy to the skill you choose, up to 300, all herbs and reagents includedAbout 1–2 days for 1–300
Professions inside powerlevelingUp to two primary professions (enchanting, alchemy, tailoring, engineering, mining, herbalism, skinning, leatherworking, blacksmithing) and one of First Aid, Fishing or CookingAdds about 1–2 days to the leveling order
03

Which Profession Route to Choose

You are still leveling. Add professions to the leveling order. They are trained along the way, so the character reaches 60 with its trade skills already at 300, and the whole order is only about 1–2 days longer. This works from launch day.

You are already high level. Order the profession on its own. Alchemy has its own card now: potions and flasks matter for every raider once the raids open on December 9, and an alchemist also builds the Alchemy Lab for camps. As standalone orders, professions start about one week after launch, once the character level allows it.

Choosing a pair. A gathering and a crafting profession that fit together – herbalism with alchemy, mining with blacksmithing or engineering, skinning with leatherworking – save materials later. Enchanting and tailoring pair well for cloth wearers. Cooking and First Aid are worth taking on every character: crafted food gives a small experience bonus, and First Aid now makes potions and cures as well as bandages.

04

How a Profession Order Works

On the alchemy card you set the skill range and can add streaming or express completion; a wider range and the extras raise the total. Profession orders run Piloted or with Remote Control. After payment the order goes to the highest-rated booster, and you confirm the final skill from a screenshot.

Advanced camp Blueprints drop in dungeons, which you can farm with a WoW Forever dungeon boost. Leveling routes are on the WoW Forever leveling page, and riding and gear for the same character on the character boost hub.

FAQ

Questions players ask

When can a WoW Forever profession boost start?

Inside a leveling order, from November 4. As a standalone order, about one week after launch, once your character's level allows it.

Do I need to bring materials?

No. Herbs, ore, cloth and reagents are included in the order.

How long does 1–300 take?

About 1–2 days per profession. Inside a leveling order, each profession adds about 1–2 days to the total time.

Which professions can I order?

Alchemy has its own card. Inside powerleveling you can add any two of enchanting, alchemy, tailoring, engineering, mining, herbalism, skinning, leatherworking and blacksmithing, plus First Aid, Fishing or Cooking.

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