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Legion's solo challenges on your character, one fight, chosen classes or all 7 for the mount.

The Wrath of the Lich King legendary axe in retail, all 10 quests and 50 shards done for you.

The Ulduar legendary for healers, 30 fragments farmed and the mace assembled for you.

The epic Troll archaeology sword, Zin'rokh, Destroyer of Worlds, dug up and solved for you.

Timewalking dungeon runs during the event week, weekly quest and Timewarped Badges included.

Torghast wings cleared on the layer you need, 1–15 hours with Soul Ash and Soul Cinders collected.

Torghast's 18-floor endurance mode, layers 1–8 cleared in 1–18 hours on your character.

The legendary sword for your retail collection, both bindings and the full questline handled.

Mastery of Timeways in four Turbulent Timeways VI weeks, Markeet of the Infinite and its feat of strength.
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Timewalking is the retail World of Warcraft system that brings older expansions back into the live game. During a Timewalking week, dungeons from one past expansion are scaled to your level, drop gear that is useful today and award Timewarped Badges, the currency for old mounts, pets and transmog sold by the Timewalking vendors.
We use the term a little wider in this category: it also covers legacy goals you finish by going back in time on your own character, such as legendary weapons that now serve as rare transmog, the Legion artifact challenges of the Mage Tower and the Shadowlands tower of Torghast. Each one is its own card with its own calculator.
| Service | What you get | Time |
|---|---|---|
| Timewalking dungeon runs | Any number of runs in the active Timewalking dungeons, with their gear and Timewarped Badges | Inside the current event week |
| WoW Mage Tower Boost | A cleared artifact challenge for your class and the appearance it unlocks | Per challenge, agreed in chat |
| Shadowmourne transmog | The Icecrown Citadel legendary axe, earned through its full quest line | Several weekly raid resets |
| Val'anyr, Hammer of Ancient Kings | The Ulduar legendary mace, assembled from its fragments | Several Ulduar resets |
| Twisting Corridors clear | The Torghast endurance mode completed layer by layer, with its mount reward | A few long sessions |
The same category also lists a Torghast Boost for regular tower runs and the Zin'rokh, Destroyer of Worlds sword. The Dragonwrath and Fangs of the Father cards are paused at the moment.
Start from the reward you want to see on your character. Transmog collectors usually go for the legendary weapons: Shadowmourne for plate wearers who like two-handed axes, Val'anyr for anyone who wants a famous one-handed mace in the wardrobe, and Zin'rokh for a classic sword look.
Players who enjoy a test of class skill pick the Mage Tower, because each challenge is built around one specialization and rewards an appearance you cannot get anywhere else. Mount collectors lean towards Twisting Corridors, the hardest mode of Torghast. If you only need Timewarped Badges or the weekly quest done, a dungeon order is the quickest of the group.
Legacy goals follow the in-game clock. Timewalking dungeons only run while their event is on the calendar, so we schedule those orders inside the active week. Legendary weapons need drops from raid bosses that reset weekly, which is why they take the longest. The Mage Tower and Torghast have no weekly limit and can start as soon as your order is confirmed.
Every card runs on Piloted or Remote Control. After payment the highest-rated booster for the task takes the order, you talk in the order chat, and the work finishes with a screenshot of the result before you confirm.
Mage Tower, Torghast and legendary weapon orders start once a booster is assigned. Timewalking dungeon runs start during the next week the event is active on the in-game calendar.
Yes. Once the weapon is on your character, its appearance is added to your collection and stays there for every character that can use that weapon type.
Shadowmourne and Val'anyr depend on items that drop from weekly raid bosses, so they take several resets. You see progress after every lockout in the order chat.
The calculator raises the total for more dungeon runs, extra challenges or a longer goal such as a legendary weapon. Remote Control costs a little more than Piloted.






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