Patient and extremely good players
“Absolutely amazing experience. Patient and extremely good players.”
AION 2The AION 2 dungeon boost section sells every instanced PvE format on Global as its own card, 7 in all. Party dungeons, solo boss ladders and the one-time clears on your faction's map are all here.
4.9106 reviews on Trustpilot
The whole sealed list ticked off: 61 dungeons per map, Allied, Enemy or Both, in about a day.

Every Stronghold on the map, once: 15 per faction, belt scrolls at home, Abyss Points abroad.

One timed clear for Arcana cards: Deus Research Base or Shattered Arkanis, Tier 1–4.

Repeat clears of one party dungeon: 1–10 runs on Exploration or Conquest, every cube claimed.

One weekly trial cleared for you: Easy, Normal, Hard or Challenge, rewards on your character.

Solo Nightmare bosses beaten for you: 7 bosses, challenge levels 1 to 10, fragments on your character.

Your weekly allowance spent for you: 1 to 14 Bio-Research Base clears, Enhance Stones kept.
“Absolutely amazing experience. Patient and extremely good players.”
“Communication was friendly and responsive from start to finish. I was especially impressed by their commitment to completing the order even when it became challenging.”
“Always fast and respectful in response, reasonable prices and fast, successful delivery. 3rd time purchasing from here now.”
“I always knew what was going on with my char and they fulfilled the order very quick and easy for me. Will recommend!”
“It was a crazy game, best rbg team I've ever seen. Thank you guys for making my night.”
“The order was started very quickly, excellent price for the service, polite manager who is a pleasure to deal with.”
“Very professional, you don't lose time — you always have someone who updates you about your order.”
“Great service for an inexpensive cost. Everything was done exactly as I wanted it done.”
“Amazing leveling speed on hardcore server, it's super impressive.”
In AION 2 a dungeon is an instance: a closed copy of an area that your character, or your party, gets to itself. Global has several kinds, and each pays its own rewards.
The party side is the Expeditions, built for 5, plus the timed Transcendence runs for groups of 2 to 5. The solo side is the Nightmare boss ladder and the weekly Ascension Trial. Scattered over Verteron and Altgard you also find sealed dungeons and Strongholds, one clear each. Then there is Daeva Bio-Research Base, the daily dungeon, open from level 30.
Every instance is cross-server. Your party comes from the whole region, not only your home server. Nobody pays to walk in. On Expeditions and Transcendence, Odyle Energy is spent at the cube, not at the door.
| Service | What you get | Time |
|---|---|---|
| AION 2 Expedition Boost | Up to 10 cubes from Krao Cave, Fire Temple or another of the 6 party dungeons | 1–4 hours |
| AION 2 Transcendence Carry | A timed Tier 1 to Tier 4 clear with Arcana cards in the cube | 1–6 hours |
| AION 2 Nightmare Dungeon Boost | A solo boss climbed to challenge level 10, Zikel's Apparition included | 1–6 hours |
| AION 2 Sealed Dungeon Boost | 61 sealed dungeons per map, home, enemy or both lists | About 24 hours |
| AION 2 Ascension Trial Boost | The weekly trial beaten on the tier you need, up to Challenge | 1–6 hours |
| AION 2 Strongholds Boost | 15 Strongholds per map, belt scrolls at home, Abyss Points abroad | 6–12 hours |
| AION 2 Daily Dungeons Boost | Daeva Bio-Research Base, 1 to 14 times a week | Under 5 min per run |
Choose by the material you are missing. No two instances pay the same thing.
On the enemy map both Strongholds and sealed dungeons switch to Abyss Points and Kina.
Most endgame instances test your item level at the entrance and count your tries, so look at both numbers first.
| Instance | Entrance check | How often |
|---|---|---|
| Expeditions on Conquest | Item level 700 up to 2,100, depending on the dungeon | As much as your Odyle Energy allows |
| Transcendence | Item level 1,600 for Tier 1, 2,500 for Tier 4 | As much as your Odyle Energy allows |
| Ascension Trial | Item level 1,000 on Easy, 2,500 on Challenge | 3 entries per character per week |
| Nightmare | No gate, only advice per stage | 2 clears daily, a bank of 14 |
| Bio-Research Base | Character level 30 | 14 per week, shared by the server |
Good to know: one cube on a level 45 Expedition or a Transcendence run takes 40 Odyle Energy, and the bar regains 15 every 3 hours. Weekly caps reset on Wednesday, 07:00 UTC. Fresh characters usually start on Exploration Expeditions from level 20.
You set the card, pay, and we hand the order to the top-rated booster available. The booster reports in the order chat and closes with a screenshot of the result for you to confirm.
Each card can be played Piloted, through Remote Control or as Self Play. On Expeditions and Transcendence Self Play is the priciest of the three, more so than on the other five cards. Express and Extra Kinah are on almost every card as well. That is our AION 2 dungeon boost service: one format, one card.
An AION 2 dungeon carry includes the clears you set on the card, with every cube and drop kept on your character. Depending on the card that means a run count, a tier, a boss stage or a whole map.
No. For Expeditions and Transcendence the booster forms the party through the cross-server group finder. Nightmare and the sealed dungeons are solo instances anyway.
An AION 2 dungeon boost usually starts around 30 minutes after checkout. Only the daily dungeon card is slower, at about 2 hours.
A new level 45 character usually starts with Conquest on Krao Cave or Draupnir, both gated at item level 700. The gear from there leads to Transcendence Tier 1 at 1,600.






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