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Buy WoW Forever Hall of Thanes Boost if you reach Ironforge with no party. All 4 bosses fall in about 20–30 minutes a clear from about level 10, and Remote Control keeps your password with you.
A Hall of Thanes boost in WoW Forever takes your character through full clears of the dwarven tomb under Ironforge, all 4 bosses from Faldrim Anvilmar to Durgen Dirgehammer. One run lasts about 20–30 minutes, and you pick how many you want. Work starts soon after you order, once your character can enter at about level 10.
Enter the number of clears in Runs Number. Each added run raises the total. Under Boost Methods, Piloted is included, and Self Play or Remote Control cost extra.
A single run covers the dungeon quests and one roll at every boss. If you are after one drop from the loot table, order a few runs and tell the booster which piece you want.
Hall of Thanes is a new level 13–18 dungeon in WoW Forever, hidden under Ironforge in Dun Morogh. Dark Iron dwarves have broken into the tomb of the ancient dwarf kings, and the run is about throwing them out.
For the Alliance it is the first new instance of the climb. Horde players can get in too, but only after crossing the enemy capital. Five quests point here, three of them Alliance-only. Their experience alone makes a first clear worth it for a fresh Classic Plus character.
Hall of Thanes has 4 bosses, and each one drops from a pool of three items: two armor pieces or jewelry, plus a weapon on most of them. Boss loot in the new Forever dungeons is blue quality or better. The table follows beta data from after the item revamp, so stats on the live servers can differ.
| Boss | Fight | What drops |
|---|---|---|
| Faldrim Anvilmar | Patrols Anvilmar's Rest, interruptible Mind Blast | Aetherwisp Bracers (cloth bracers), Ephemeral Choker (necklace), Spiritwraith Drape (cloak) |
| Magmatus | Pulled with a Dark Iron Summoner, Fire Nova | Fang of Magmatus (spell power dagger), Flamefist Grips (leather gloves), Kindlegem Girdle (mail belt) |
| Plunder | Patrols the room before the end, Knock Away | Golemheart Stave (spell power staff), Golemguard Chest (mail chest), Treads of the Protector Golem (mail boots) |
| Durgen Dirgehammer | Final boss with two Lesser Stone Golems | Durgen's Crescent Axe (one-hand axe), Direhammer Leggings (leather legs), Robes of the Disgraced Thane (cloth chest) |
Casters do well here. Magmatus and Plunder both drop a spell power weapon, so a mage, priest or warlock can leave one clear with a dagger and a staff. Good to know: Durgen fights next to two Lesser Stone Golems, casts Intimidating Shout and puts Rend on the tank, so the golems die first.
Buy one Hall of Thanes run for the quests, a few runs for leveling, or repeat clears when you want one exact piece from the loot table.
The loot rule is agreed with you before the first pull. On loot priority, every drop your class and spec can use goes to your character. You can have the carry played Piloted, Self Play or Remote Control.
A full clear of Hall of Thanes takes about 20–30 minutes with our group, so even a five-run order is done the same evening. Five runs fit into two or three hours. We start right away if your character can enter, and an order for a lower character waits until it reaches the entry level. The booster sends a screenshot of the result after the last run, and you confirm the order.
The Horde has its own starter instance, and our Ruins of Lordaeron runs cover levels 15–20 there. In the mid-twenties the route moves to the Excavation Site in the Wetlands. Want to reach 60 through instances only? Then the WoW Forever dungeon leveling order fits, and the WoW Forever dungeon boost hub compares every instance.
Hall of Thanes has 4 bosses: Faldrim Anvilmar, Magmatus, Plunder and Durgen Dirgehammer, the final boss. Every run in our carry kills all of them.
Hall of Thanes bosses drop blue cloth, leather and mail armor, a cloak, a necklace and three weapons: a spell power dagger, a spell power staff and a strength axe.
Hall of Thanes runs start shortly after the order, once your character is about level 10.
Yes. Hall of Thanes is an Alliance dungeon, but Horde characters can enter after getting through Ironforge, and our team takes your character along. The Faction field in the calculator costs more when you play the opposite faction, here the Horde.

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