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One timed +10 key in Season 2 — 311 chest, 318 Vault, dungeon teleport.
A WoW Mythic +10 boost gets your character one keystone timed at +10 in the Midnight Season 2 pool. The chest drops 311 item level gear, the Great Vault adds a 318 choice at the weekly reset, and the run itself takes 20–30 minutes. Most +10 orders find their booster within 15 minutes of checkout.
Every order on this card is a timed key: In Time completion is already included, so there is no untimed option to choose. Pick how you play first. Self-play and Piloted cost the same, while Remote Control and the live-stream version of Piloted cost more.
Under Additional Services, Specific dungeon(s) runs adds a charge and lets you tick the exact map. Express start & completion puts the key at the front of the queue and finishes it faster, also for extra. With neither ticked, the group runs whichever +10 it can start first.
A Mythic +10 key is a level 10 keystone dungeon, and in Season 2 that level caps loot at 311 from the chest and 318 in the Great Vault. Keys past it drop nothing better. They add rating only.
It is also the level where dungeons stop forgiving mistakes. From +10 Fortified and Tyrannical are active together, so trash packs and bosses both hit hard in one run. Groups that cruise through +7 often deplete here. A booster group that times this level daily closes that gap.
One timed +10 pays the full Season 2 dungeon reward set: capped chest loot, a capped Vault slot, Myth crests and a permanent teleport for that map.
| Reward | Season 2 value |
|---|---|
| End-of-run loot | 311, Hero 3/6 |
| Great Vault | 318, Myth 1/6 |
| Crests | Myth Mistcrests |
| Drops per run | 2 items for the group |
| Teleport | Keystone Hero: dungeon name |
The teleport comes from the per-dungeon Keystone Hero feat, which asks for one timed +10 in that map. Order a dungeon you still lack and its portal goes into your spellbook.
You can buy a mythic 10 boost in any of the 8 dungeons of the Season 2 rotation, five from Midnight and three returning ones. The Midnight five are Altar of Fangs, new in patch 12.1, plus Murder Row, Den of Nalorakk, The Blinding Vale and Voidscar Arena. Kings' Rest and Temple of Sethraliss return from Battle for Azeroth, Ruby Life Pools from Dragonflight.
Good to know: each Mythic+ run in a week counts toward the Mythic+ row of the Great Vault, and more runs open more slots. A single timed +10 already makes 318 the item level of that row's first choice.
A +10 carry takes 20–30 minutes from the first pull to the chest, plus a few minutes to gather at the entrance. The best-rated booster takes the order, usually within 15 minutes of payment, and the start time goes into the order chat. Methods: Piloted, Self Play or Remote Control. After the key you get a screenshot of the result and confirm.
Need more crests than one key gives? The Mistcrests farm covers volume. For score instead of gear, a Mythic+15 key is the next level, and the 2000-rating mount sits on the Keystone Master boost. Every key level is listed under WoW Mythic+ boost.
A Mythic +10 boost usually starts within 15 minutes of payment. The group brings its own keystone, so you only log in or hand over access at the time set in the order chat.
A Mythic +10 run takes 20–30 minutes inside the dungeon. Express shortens the wait before the key starts.
Yes. The Specific dungeon(s) runs add-on lets you tick any of the 8 Season 2 dungeons, for a missing teleport or a trinket from that map.
Yes. In Time completion is part of every Mythic +10 order on this card, so the key always counts for the dungeon teleport and full rating.

Dungeon gear to the item level you pick — from M+0 292 up to M+10 311, drops and Vault included.

Every Season 2 raid in a single order: 10 bosses across 3 instances on one difficulty.

WoW Gold on your realm and faction, delivered by trade, mail or Auction House — usually within an hour.

Dungeon runs that level you while you wait at the entrance — any range up to 90, loot included.
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