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The Wrath of the Lich King legendary axe in retail, all 10 quests and 50 shards done for you.
The WoW Shadowmourne boost finishes the full Icecrown Citadel questline on your Warrior, Paladin or Death Knight and ends with the legendary axe equipped. The order covers 10 quests and the 50 Shadowfrost Shards they ask for, collected over weekly 25-player clears. The start is agreed in the order chat.
This card has no options to set. One order buys the whole chain, from the first talk with Highlord Darion Mograine to the last quest after the Lich King. Tell the booster in the order chat if your character already holds Shadow's Edge or some shards, and the run picks up from that step.
The boost is played Piloted or by Remote Control.
Shadowmourne is Frostmourne's sister blade: a legendary two-hander from Wrath of the Lich King that you still forge today, in retail, inside Icecrown Citadel. Plate only. Warriors, Paladins and Death Knights get the quests, and Highlord Darion Mograine stands at every step of it.
Players chase Shadowmourne for its look. The spiked black blade with its frost-shadow glow is one of the most searched transmogs from the expansion. Put it on and a Feat of Strength pops: Shadowmourne, "Wielder of Shadowmourne".
To get Shadowmourne you walk a chain of 10 quests, and the one that eats your weeks wants 50 Shadowfrost Shards, which only 25-player Icecrown Citadel drops. Here is the order our booster plays it in.
| Stage | Quests |
|---|---|
| Opening | The Sacred and the Corrupt, Shadow's Edge |
| Souls | A Feast of Souls |
| Infusions | Unholy Infusion, Blood Infusion, Frost Infusion |
| Shards | The Splintered Throne (50 Shadowfrost Shards) |
| Forging | Empowerment, Shadowmourne..., The Lich King's Last Stand |
The three infusion quests tie to Professor Putricide, Blood-Queen Lana'thel and Sindragosa. The shard quest is the long one.
A Shadowmourne carry takes about 6–8 weeks, because Shadowfrost Shards come from a raid you can loot once per weekly lockout. Each reset the booster clears 25-player Icecrown Citadel on your character and adds the new shards to the count. Between resets the character is yours to play. After every clear the order chat gets the shard total, and the last message is a screenshot of the axe in your bags.
Players who buy Shadowmourne usually want one of two things: the axe look for a plate main, or the Feat of Strength for a collection. The boost gives both in one order. A best-rated booster is assigned about 15 minutes after payment.
Good to know: Shadowfrost Shards do not drop on 10-player difficulty at all. A 10-player farm wastes the week, so every clear in this order is a 25-player run.
Holy Paladins who want a legendary of their own can look at the Val'anyr questline carry. Fans of big axes can add the Fyralath the Dreamrender boost, and the Mage Tower challenges add Legion artifact looks. Older content services sit on the WoW Timewalking boost page.
You get Shadowmourne in retail by doing Highlord Darion Mograine's 10 quests in Icecrown Citadel on a Warrior, Paladin or Death Knight. Weeks of 25-player clears for 50 Shadowfrost Shards come first. Forging is quick after that.
Yes, orange text. Equip it once and a Feat of Strength named after the axe shows up in your log.
The Shadowmourne boost starts at a time agreed in the order chat, normally with the next weekly lockout. A booster is assigned about 15 minutes after payment.
Shards. The Shadowmourne questline wants 50 of them, and Icecrown Citadel only lets you loot it once a week, so you wait through a pile of resets before the bag says 50.

WoW Gold on your realm and faction, delivered by trade, mail or Auction House — usually within an hour.

The racial transmog set for the race you choose — 25 races, level 50 and questline handled.

Dungeon runs that level you while you wait at the entrance — any range up to 90, loot included.

Timewalking dungeon runs during the event week, weekly quest and Timewarped Badges included.
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