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WoW Liberation of Undermine Raid Boost
WoW Midnight · Raids

WoW Liberation of Undermine Boost

The goblin raid of The War Within — 8 bosses up to Gallywix, plus Glory, sets and mount farm.

StartNext scheduled runTime1 session (raid run)ProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • The Undermine service you picked: raid run, Glory meta, transmog sets or mount farm
  • All loot from your lockouts that your character can take
  • A screenshot of the finished goal at the end of the order

Before We Start

  • A character that can enter Liberation of Undermine on an EU or US realm
  • An active subscription for Piloted and Remote Control orders

A WoW Liberation of Undermine boost runs your character through the goblin capital's raid, 8 bosses ending with Chrome King Gallywix. Pick a raid run, the Glory meta-achievement, transmog in every difficulty or a farm for the Prototype A.S.M.R. mount. Your order is booked for the next scheduled raid.

Choose Option holds the four services: the raid run, the Glory of the Liberation of Undermine Raider achievement, All Difficulty Tmogs and the Prototype A.S.M.R. mount farm. The raid run is the lightest; the transmog and mount farms cost more because they take repeated clears.

Under Boost Method, Piloted and Self Play are included, while Remote Control is a small extra.

What Is Liberation of Undermine in WoW?

Liberation of Undermine is the second raid of The War Within, fought through the streets of the goblin capital and into the Gallagio casino. Its 8 bosses run from Vexie and the Geargrinders through Rik Reverb, the One-Armed Bandit and Mug'Zee to Chrome King Gallywix. In Midnight it is a legacy raid, and the reasons to visit are cosmetic.

The draw is the mechanical goblin look: tier armor with exhaust pipes and chrome, oversized weapons and two mounts. The Glory meta-achievement awards Junkmaestro's Magnetomech, and Gallywix himself can drop the Prototype A.S.M.R. at a low chance on any difficulty.

Liberation of Undermine Boost Options

OptionResultPace
Raid runA full 8-boss clear with your lockout's lootOne session
Glory of the Liberation of Undermine RaiderAll boss achievements, then Junkmaestro's MagnetomechPlanned in the order chat
All Difficulty TmogsYour class set in every color variantSeveral resets
Prototype A.S.M.R. mountGallywix kills until the mount dropsWeekly, until it drops

Buy the Undermine Carry That Fits Your Collection

If you only want the raid on your statistics, one run is enough. Collectors who chase tier looks should buy All Difficulty Tmogs, since each difficulty colors the set differently and the booster repeats clears until all of them are in your wardrobe. Players who already own the armor can go straight for the mount farm and keep the order going reset after reset.

How Long the Undermine Raid Boost Takes

A single run fits into one session. The Glory meta is scheduled with you because some achievements have their own setup. The mount farm is open-ended by nature: the Prototype A.S.M.R. is a rare roll, so the order continues each week until it lands. Play the Liberation of Undermine boost Piloted, Self Play or Remote Control.

Related Raid Services

The Manaforge Omega carry is the natural next step, covering the last raid of the same expansion. If you need item level rather than looks, the WoW raid gear boost focuses on current drops. All raid cards are listed on the WoW raid boost page.

FAQ

When can you start my Liberation of Undermine boost?

At the next scheduled raid after a booster accepts the order, usually within 15 minutes of payment.

How long does the Undermine carry take?

One session for a raid run. Transmog in every difficulty and the mount farm take several weekly resets.

Is the Prototype A.S.M.R. guaranteed?

The mount farm runs until the mount drops for you. A single raid run only gives one chance at it.

Which options cost more?

The raid run is the base. Glory, All Difficulty Tmogs and the mount farm are priced higher, and Remote Control adds a small extra.

WoW Midnight

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What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews

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