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The Burning Monolith pinnacle beaten for you, 1 to 50 kills on Normal or Uber, loot on your character.
The PoE 2 Arbiter of Ash carry puts the pinnacle of The Burning Monolith on the floor for your character, up to 50 times in one order. A single kill takes about 15 minutes. You and your booster pick the start time in the order chat after checkout.
Start with the league: Forbidden Rites Softcore, Runes of Aldur Softcore or Hardcore, or Standard Softcore or Hardcore. Right under it sits Difficulty. Normal is the regular fight and Uber costs more, while Runes of Aldur Hardcore lifts both settings well above the other leagues.
Next, set the Kills counter and the boost method. Remote Control carries a small surcharge. Express execution is a paid extra that moves your order to the front of the queue.
Short answer: he's the guy at the top of The Burning Monolith. The Arbiter of Ash is one of two pinnacles linked to the Precursor Fortress, monster level 82, fire everywhere. The fight itself is short if your build holds. Getting the door open is what costs you, since it takes three Crisis Fragments from three citadel bosses spread across the Atlas.
People come for his loot table. Sacred Flame, Prism of Belief, Morior Invictus and Solus Ipse all drop here, and a few of them shape whole endgame builds. A PoE 2 Arbiter of Ash carry turns that fragment hunt into a kill instead of a wipe.
Three citadels guard one Crisis Fragment each, and the Monolith stays shut until you hold all three.
| Citadel | Boss you beat for the fragment |
|---|---|
| Iron Citadel | Count Geonor |
| Copper Citadel | Jamanra the Abomination |
| Stone Citadel | Doryani, Royal Thaumaturge |
Tracking the citadels down eats mapping hours. Lose the last fight and you start over on all three. That is why most buyers pay for the kill rather than practise on their own fragments.
Normal is the standard Arbiter of Ash fight, and Uber is the harder version that costs more in every league. Difficulty is set inside each league line, so both versions exist everywhere.
Methods on this card: Piloted, Remote Control or Self Play.
Plan on roughly 15 minutes per kill. Ten kills is a long evening, not a week. We pass the order to the best-rated booster, usually within 15 minutes of payment, and you fix the start in the order chat. After the last kill the booster attaches a screenshot of the result. Then you confirm.
The Arbiter of Ash and the Arbiter of Divinity are two different fights in two different arenas. This order covers The Burning Monolith only. Loot rolls fresh on every kill. Buyers hunting one item, say Solus Ipse, usually set a bigger kill count in a single order.
Dying to him on your own fragments? A PoE 2 build check shows what to fix first. A custom build reworks the character around the farm you have in mind, and all other Path of Exile 2 services are on the PoE 2 boosting page.
The Arbiter of Ash carry starts at a time you agree with the booster in the order chat. A booster is usually assigned within 15 minutes of payment.
One Arbiter of Ash order holds 1 to 50 kills. Each kill takes about 15 minutes, so large counts are split over several sessions.
Yes. Uber Arbiter of Ash costs more than Normal in every league, and Runes of Aldur Hardcore is the most expensive league. Remote Control and Express execution add to the total as well.
Yes. Every drop from each Arbiter of Ash kill, Sacred Flame and Solus Ipse included, stays on your character.

Divine Orbs from 100 per order, traded in your league and mode.

The Utility Belt with four Mage's Legacy mods you pick yourself, handed over by trade.

Build items for one new character, matched to your class and main skill.

The rarest orb in the game, 1 to 5 Mirrors traded to your character.
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