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ARC Raiders Emperor Dungeon
ARC Raiders · Raids & Carries

ARC Raiders Emperor Dungeon

Runs through the Emperor wreck on Pendola Pass, with the key if you don't have one.

Start15 minutesTime1 raid per runProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • The Emperor runs you ordered on Pendola Pass
  • The loot from inside the wreck, extracted to your stash
  • An Emperor Gateway Conduit per run, if you added the key
  • Extra crafting materials, if added
  • A screenshot of each run in the order chat

Before We Start

  • ARC Raiders on PC, PlayStation 5 or Xbox Series X|S
  • Pendola Pass unlocked on your raider
  • Your own Emperor Gateway Conduit, or the Emperor key option
  • Free stash space for the loot

The ARC Raiders Emperor dungeon is a run through the giant dead ARC on Pendola Pass, and this card buys you 1 to 10 of them. The booster brings the key if you need it, clears the inside and extracts with the loot. Orders usually start within 15 minutes.

Set Runs from 1 to 10. Then decide on the key. If you already hold an Emperor Gateway Conduit, leave Emperor key off. If not, tick it and the booster crafts or brings one for each run, which adds to the price. Extra materials makes the booster gather more crafting parts inside the wreck on every run.

The method is Piloted or Remote Control. Express execution moves your order up the queue.

What Is the Emperor Dungeon in ARC Raiders?

The Emperor is a dead ARC so large that its wreck works as a dungeon on Pendola Pass, the snow map that arrived with Frozen Trail. You don't fight it. You open it, walk inside and loot rooms that no other place on the map has.

The reason people go in is the Amplification Modules. Those parts turn a normal weapon into an Amplified one, the fifth tier above Tier IV, with its own special ability. No module, no Amplified weapon.

Reaching the wreck is the hard part. Pendola Pass is a fresh map, the snow slows everyone down, and the entrance is where rival squads wait for raiders who just spent their key. A boost from people who run it daily skips that whole learning curve, and you keep every module they pull out.

The Emperor Key: Gateway Conduit

The wreck only opens with an Emperor Gateway Conduit. There are two ways to get one in the game.

WayWhat it takes
Crafting3 ARC Couplers, farmed in the Redirection condition
Reward PassClaimed at level 60 of the current pass

Good to know: if your pass is close to 60, the Reward Pass boost can be cheaper than buying the key here. For one run, adding the Emperor key option is usually simpler.

Buy Emperor Runs: How the Carry Goes

We assign the best-rated booster, usually within 15 minutes. They drop into Pendola Pass, reach the wreck before rival squads, open it with the conduit and clear the rooms inside. Then they extract with your loot and post a screenshot in the order chat.

One run fits into a single raid. Ten runs spread over 2–3 days, mostly because every run needs its own conduit.

What to Do With the Modules

Amplified weapons are built from these modules. If you'd rather skip the crafting, buy the finished gun on ARC Raiders weapons. The other Frozen Trail run is the Frigate boost, and the rest of the carries are under raids and carries.

FAQ

When does the ARC Raiders Emperor dungeon boost start?

The ARC Raiders Emperor dungeon boost usually starts within 15 minutes of payment. If you added the key, the booster prepares the Emperor Gateway Conduit first.

Do I need my own Emperor key?

No. Tick the Emperor key option and the booster provides an Emperor Gateway Conduit for every run.

Can you fight the Emperor?

No. The Emperor is a dead ARC wreck that you explore and loot. There is no boss fight with it.

What are Amplification Modules for?

Amplification Modules from the Emperor turn a weapon into an Amplified weapon, the tier above Tier IV with a special ability.

ARC Raiders

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What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews

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