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Diablo IV · World Bosses

D4 Andariel Boost

Echo of Andariel on Torment XII: 1 to 100 kills with our lair keys or yours.

StartAbout 15 minutesTimeAbout 15 min per killProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • 1 to 100 kills of Echo of Andariel on Torment XII
  • Drops from her own list and the shared Greater pool, all yours
  • Greater Lair Keys from us, or one of yours per kill
  • The Torment XII unlock done first, if selected
  • A Live stream of Piloted kills, if added

Before We Start

  • A level 70 character on the chosen realm
  • Torment XII unlocked, or the unlock add-on selected
  • Enough Greater Lair Keys for every kill if you bring your own

A D4 Andariel boost farms Echo of Andariel on Torment XII for any count from 1 to 100, and every drop lands on your character. The booster picks the order up about 15 minutes after payment. Count about 15 minutes a kill, so the slider tells you roughly how long the farm runs.

The form opens with Torment XII and the Kills slider, 1 to 100. Under Lair keys you choose whether we spend our keys or yours. Realm, Speed, Extra gold and the Torment XII unlock follow.

Using your own keys cuts the price of each kill in half. Hardcore realms cost more than Softcore, and Eternal costs less than Seasonal. Express, Remote Control and a Live stream on Piloted orders raise the total.

What Is Echo of Andariel in Diablo 4?

Echo of Andariel brings back the Maiden of Anguish, the Act I boss of Diablo II, as an endgame summon. In Diablo 4 she is a Greater lair boss in Hanged Man's Hall, Kehjistan. Each summon costs one Greater Lair Key.

Her own list holds Ancients' Oath, Greenwalker's Signet and Ebonpiercer. On top of that, each kill rolls the shared pool of the Greater bosses. Hunting one of her named pieces eats keys quickly.

Whose Keys Should the Andariel Carry Use?

The lair key choice is the biggest money decision on this card. With We bring the keys, the booster spends our stock and you only set the kill count. With I have my own keys, every kill costs half, and one key leaves your stash per summon.

Count before you check out. Fifty kills on your own keys need fifty Greater Lair Keys in the stash of that hero's realm.

What You Set When You Buy a D4 Andariel Boost

  • Kills: any number from 1 to 100, Torment XII only.
  • Realm: Seasonal Softcore, Seasonal Hardcore, Eternal Softcore or Eternal Hardcore.
  • Speed: Standard, or Express for the next free slot and more play time per day.
  • Extras: Extra gold, the Torment XII unlock, and a Live stream on Piloted orders.

The farm runs Piloted, Self Play or Remote Control.

When the Andariel Farm Starts and Ends

Kills start about 15 minutes after payment and take roughly 15 minutes each. Hardcore heroes are played at a careful pace, so each kill takes longer there. The booster posts a screenshot of the result in the order chat when the count is reached.

Good to know: there is no lower Torment on this card. A hero without Torment XII needs the unlock, which means a Pit tier 100 clear before the first summon.

Her list is split by class. Greenwalker's Signet is a Druid ring, so the Druid build kit fits next to the farm. The Harbinger of Hatred boost and the Uber Urivar boost farm other tables. Few Paragon points? Start with a Paragon leveling boost.

FAQ

When does the Andariel boost start?

The Andariel boost starts about 15 minutes after payment. The best-rated booster takes the order and confirms the details in the order chat.

How many Andariel kills can I order?

You can order any number of Andariel kills from 1 to 100. Orders above a few dozen kills are played in blocks over several days.

What does Echo of Andariel drop?

Echo of Andariel drops items from her own list, such as Ancients' Oath, Greenwalker's Signet and Ebonpiercer, plus Uniques from the pool shared by Greater bosses.

Why is the own-keys option cheaper?

With your own Greater Lair Keys, FrostyBoost does not spend its stock, so each Andariel kill costs half. One key is used per summon.

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