Patient and extremely good players
“Absolutely amazing experience. Patient and extremely good players.”

Horde standing with DSL built from writs at the Crossroads – recipes, titles and tabard within reach.

Your class PvP armor set, honor or rank version — rank target set in the calculator.

The dwarven war ram of the Stormpike Guard — earned in Alterac Valley, bought at Exalted.

Your Rogue's Lockpicking taken to any value up to 300 — gold and items from every opened box kept.

The outdoor ogre fortress of The Riverglades, about 30–45 minutes per clear, entry near level 35.

Supply crates farmed for the trading company of your faction – Favor in the amount you pick.

One Onyxia kill in a full 40-player raid with a single boss, Loot run or Loot Priority. Runs start December 9.

The trading company mount for both factions: 6,000 Merchant's Favor farmed and the reins bought.

The irradiated gnome city of Dun Morogh, run to Thermaplugg in 30–45 minutes per clear.

The quilboar dead raised by a lich, put back to rest down to Amnennar — 30–45 minutes a clear.

The titan facility in Un'Goro Crater, cleared for you, 60–90 minutes per run, levels 58–60.

The ruined elven city in Feralas, one wing or all three, with an optional Tribute run in Dire Maul North.

The Barrow Deeps cleared with our 10-player team — 2 items guaranteed or Loot Priority.

The mage city dungeon with all 7 bosses down, about 20–30 minutes per clear, levels 28–33.

The orc-held lower halls of Blackrock Spire, ogres, trolls and spiders included — 60–90 minutes per run.

Choose exact gear slots and weapons — our team farms the bosses that drop them.

Stratholme cleared again and again until Baron Rivendare drops the reins — every run's loot is yours.

Your Paladin's class mount quest finished at level 60: Charger or Forsaken Charger, picked by faction.

The corrupted furbolg city behind the gates of Azshara, about 60–90 minutes per clear at 55–60.

Your class's Naxxramas armor built from tokens and scraps, full 9-piece set or the pieces you pick.

Two story and travel challenges – Explorer and Lord Valthalak, done on your character.

All 3 launch raids of WoW Forever in one order — 7 items guaranteed or Loot Priority.

Stormpike Guard or Frostwolf Clan, played up in the valley – honor and marks stay on your character.

Silithus farmed on your character for the Classic Plus druids – cultist loot and cloth stay in your bags.

Defias and naga in the Dustwallow Marsh prison, about 30–45 minutes per clear, levels 48–53.

The Warlock's summoned epic steed at 60, or the Felsteed at 40 — whole chain done, ritual included.

Ore, herbs, leather or cloth by the stack, farmed on your character or sent by mail.

The three Spelunker ranks done band by band – points for the account, drops for your character.

Set the total on the slider and a premade farms it: 5,000 to 250,000 honor per order.

The serpent caves under a Barrens oasis, run to Mutanus in 20–30 minutes per clear.

Choose any of the 28 Classic Plus dungeons and get each one cleared once — one order, one chat.

The volcanic caves under Orgrimmar, cleared with you from level 10, 20–30 minutes a run.

Marks from the battleground you pick, counted in sets of 3, the pay of one win.

Cooking taken to any value up to 300, every ingredient supplied, without spending a primary slot.

Book the new legendary questline now and get it played on your character from the week it opens.

The white saber of Winterspring for Alliance riders — Wintersaber Trainers to Exalted, reins bought.

Rank rewards for your class, bought as the ladder opens them: about 1–2 months of weekly play.

Your smith taken to any skill up to 300 with every bar, stone and flux supplied — 1–2 days for the full range.

Fishing raised to any value up to 300, every catch kept for your own cooking or alchemy.

A reward tier picked, the quickest challenges played – up to the Spectral Bear mount at 55 points.

Arugal's worgen castle in Silverpine cleared from stables to tower — 20–30 minutes per run.

Gold packs sized for your riding lessons: 100 gold for level 40, 1,000 gold for epic riding at 60.

Mining taken to any value up to 300, every ore, stone and gem kept for smithing or sale.

Three raid Legacy challenges in one order – first clears on December 9, loot rule your choice.

Troll ruins risen off the Stranglethorn coast, cleared with you at levels 35–40 from launch day.

Leatherworking taken to any value up to 300, all leather, salt and thread supplied by our team.

Name the Forever account you are after — our team screens verified sellers and posts every fit to your chat.

Four Crusade wings in Tirisfal, ordered one by one or as a full sweep — 30–45 minutes per wing.
“Absolutely amazing experience. Patient and extremely good players.”
“Communication was friendly and responsive from start to finish. I was especially impressed by their commitment to completing the order even when it became challenging.”
“Always fast and respectful in response, reasonable prices and fast, successful delivery. 3rd time purchasing from here now.”
“I always knew what was going on with my char and they fulfilled the order very quick and easy for me. Will recommend!”
“It was a crazy game, best rbg team I've ever seen. Thank you guys for making my night.”
“The order was started very quickly, excellent price for the service, polite manager who is a pleasure to deal with.”
“Very professional, you don't lose time — you always have someone who updates you about your order.”
“Great service for an inexpensive cost. Everything was done exactly as I wanted it done.”
“Amazing leveling speed on hardcore server, it's super impressive.”
A WoW Forever boost is an order where a booster plays your character, or plays next to you, until a goal in World of Warcraft: Forever is reached. Blizzard does not sell a level boost or a WoW Token in Forever. Every level and every drop has to be earned in game.
Forever is the official Classic Plus version, and its cap is 60 for good. No seasons wipe your progress, so whatever the booster earns stays on the character. The old world is still there. New zones sit beside it, among them Zephras Isle, The Riverglades and Mount Hyjal, plus 9 new dungeons from Hall of Thanes under Ironforge to Shaper's Terrace in Un'Goro.
We cover both regions, EU and US, on all three launch rulesets: Normal, PvP and RP. Hardcore arrives in December.
You can buy WoW Forever boosting in 8 sections: leveling, character, dungeons, raids, gear, PvP, gold and Legacy, each with its own cards. Every card has a calculator with the options for that service.
| Section | What you get | Typical time |
|---|---|---|
| Leveling | Level 1–60 on a quest route or a dungeon route, Skyborne leveling, Starter Pack | About 9–14 days to 60, by speed |
| Character | Professions up to 300, reputations, riding and mounts | 1–2 days per profession, reputations from 1–2 days to about a month |
| Dungeons | Clears of the 9 new dungeons and the original ones, Ragefire Chasm to Stratholme | 20–90 minutes per run |
| Raids | The Barrow Deeps (10 players), Hyjal Summit (20), Onyxia's Lair (40) or all three together | From December 9 |
| Gear | Pre-raid sets, BiS items and tier set pieces | Pre-raid about 7–10 days, BiS 1–2 months |
| PvP | Honor, the 14 PvP ranks up to Grand Marshal or High Warlord, PvP gear | Rank 10 in about 1–1.5 months, Rank 14 about 2 months |
| Gold | Gold by mail or face-to-face trade, no login needed | Usually 1–2 hours |
| Legacy | Legacy Challenges and Legacy Points, up to the Reins of the Spectral Bear at 55 points | Depends on the challenges you pick |
Leveling, low and mid-level dungeons and gold start on launch day, November 4, while raids wait until December 9 and Hardcore until December. The rest opens once the content is live and your character is high enough.
| Date | What starts |
|---|---|
| November 4 | Leveling, dungeons as soon as the character meets the entry level, gold orders up to 100 gold |
| About 1 week later | Professions, reputations and pre-raid gear as separate orders, level 55–60 dungeons such as Blackmaw Hold and Blackrock Depths |
| December 9 | Raid carries in The Barrow Deeps, Hyjal Summit and Onyxia's Lair |
| December | Orders on the Hardcore ruleset |
Want professions or pre-raid pieces in week one? Add them to a leveling order, which carries them from day one. Gold above 100 goes in as a pre-order and arrives in parts as our stock grows.
A WoW Forever boosting order starts on the card itself, where you set region, ruleset and faction in the calculator and pay at checkout. We then pass it to the best-rated booster for that service, usually within 15 minutes, and you talk to them in the order chat. A pre-launch order simply waits for its start date from the table above.
Gear is never a requirement for a PvE carry. The only limit is the game's own entry level for each dungeon. When the work is done, the KYC-verified booster attaches a screenshot of the result and you confirm. Play method depends on the card: Piloted, Self Play or Remote Control.
For a new character, buy leveling first, because nearly everything else in WoW Forever, from pre-raid gear to raid seats, needs level 60. A quest-route run from 1 to 60 is the plain choice, and professions added to it cost the order only 1–2 extra days.
Already at 60 before December? Then the clock is on raid night. A pre-raid gear set takes about 7–10 days and fits neatly before December 9. Raiders who want all three instances should look at the three-raid bundle, since it hands out more guaranteed items than three single runs.
Good to know: character creation opens on October 27. Names in Forever have two parts and are unique per region, so reserve yours early and paste it into the order chat.






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