Patient and extremely good players
“Absolutely amazing experience. Patient and extremely good players.”

Ore gathering on your Season of Discovery character — Mining up to 300, all ore and gems kept.

Bandage skill raised on your Season of Discovery character — up to 300 First Aid.

Herb gathering raised on your Season of Discovery character — up to 300, every herb kept.

Leather gathering on your Season of Discovery character — Skinning up to 300, all leather kept.

Fishing skill on your Season of Discovery character, raised up to 300 with the catch kept.

Potions, elixirs and flasks for raid nights — Alchemy levelled to the skill you need, up to 300.

Bombs, goggles and battlefield gadgets — Engineering levelled to your target, up to 300.

Leather and mail crafting for your Season of Discovery character — skill up to 300.

Well Fed for every raid and battleground — Cooking taken to the skill you need, up to 300.

Cloth armor and bag crafting on your Season of Discovery character — Tailoring up to 300.

Plate, weapons and skeleton keys — Blacksmithing levelled to your target, up to the 300 cap.

Disenchant your own loot and enchant your own gear — Enchanting levelled to your target, up to 300.
“Absolutely amazing experience. Patient and extremely good players.”
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“Always fast and respectful in response, reasonable prices and fast, successful delivery. 3rd time purchasing from here now.”
“I always knew what was going on with my char and they fulfilled the order very quick and easy for me. Will recommend!”
“It was a crazy game, best rbg team I've ever seen. Thank you guys for making my night.”
“The order was started very quickly, excellent price for the service, polite manager who is a pleasure to deal with.”
“Very professional, you don't lose time — you always have someone who updates you about your order.”
“Great service for an inexpensive cost. Everything was done exactly as I wanted it done.”
“Amazing leveling speed on hardcore server, it's super impressive.”
Professions in Season of Discovery work like in classic WoW: every character can learn two primary professions and all three secondary ones. Crafting professions make potions, armor, weapons, enchants and gadgets; gathering professions collect the herbs, ore and leather the crafters need. In SoD the skill cap rose together with the level cap, and at level 60 it is 300, where the raid consumables and the strongest crafted items sit.
Raising a profession by hand means hours of gathering or buying materials and crafting the same item again and again. A SoD professions boost does that grind for you and leaves the materials and crafted items on your character.
| Profession | Type | What you get | Time |
|---|---|---|---|
| Alchemy | Crafting | Potions, elixirs and flasks for raids | By skill range |
| Engineering | Crafting | Bombs, gadgets and engineering gear | By skill range |
| Enchanting | Crafting | Enchants for weapons and armor | By skill range |
| Blacksmithing, Leatherworking, Tailoring | Crafting | Plate, mail, leather and cloth gear | By skill range |
| Herbalism | Gathering | Herbs for Alchemy, skill to gather high-level nodes | By skill range |
| Mining, Skinning | Gathering | Ore and leather for the crafting professions | By skill range |
| Cooking, Fishing, First Aid | Secondary | Food buffs, fish and bandages | By skill range |
Every profession has its own card: Blacksmithing, Leatherworking, Tailoring, Mining, Skinning, Cooking, Fishing and First Aid are ordered the same way as the linked ones.
Pick by what your character does most. Raiders get the most from Alchemy for flasks and potions, or Engineering for explosives and gadgets that help in PvP and on bosses. Enchanting pays off for players who gear several characters.
Crafting professions pair well with a gathering one. Herbalism feeds Alchemy, Mining feeds Blacksmithing and Engineering, Skinning feeds Leatherworking. Taking both parts of a pair saves buying materials for the craft.
Secondary professions are often forgotten but matter in raids. Cooking gives stat food, First Aid gives fast bandages, and Fishing supplies the fish that many cooking recipes need. They do not use up a primary slot, so any character can have all three.
Planning two primary professions at once? Order them together and tell the booster which pair you want; gathering for one while crafting with the other keeps material costs down and finishes both sooner. If you later drop a profession, its skill is lost, so pick the pair that fits your role for the rest of the season.
You choose the profession and the skill range, pay, and the order goes to the highest-rated booster. The booster gathers or buys what is needed, levels the skill and sends a screenshot of your profession window at the target skill. Orders run Piloted or with Remote Control. For levels and gear, go back to the SoD character boost section.
The highest-rated booster is usually assigned within 15 minutes of payment, and work begins once you share access in the order chat.
Some recipes and gathering nodes need a character level, so higher skill ranges suit characters near 60. Your booster will tell you if your level limits the target.
It depends on the profession and the starting skill. Gathering professions are faster than crafting ones that need many materials. The booster gives you an estimate when the order starts.
A wider skill range and crafting professions with expensive materials cost more than a short gathering range. Remote Control costs a little more than Piloted.






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