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SoD Mind Sear Rune Boost artwork
Season of Discovery · Runes

SoD Mind Sear Rune Boost

Area shadow damage for packs and farming — Mind Sear learned on your Priest, ready for your gloves.

StartAbout 15 minutes after paymentTimeAgreed in the order chatProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • The Mind Sear rune learned on your Priest
  • The rune ready to engrave on your gloves
  • A screenshot of Mind Sear in your Engraving panel

Before We Start

  • A Priest character on a Season of Discovery realm
  • Your faction and level shared in the order chat

The SoD Mind Sear rune boost has the Mind Sear rune learned on your Priest, giving Shadow its first real area damage spell. It burns all enemies within 10 yards of your target for as long as you channel. A booster picks up the order within about 15 minutes of payment and begins the rune steps.

This card has no calculator choices. When you have paid, write your faction and level in the order chat, and the booster maps out the rune steps for your Priest.

The rune costs the same for everyone; Remote Control is slightly more than Piloted.

What Is the Mind Sear Rune in Season of Discovery?

Mind Sear is a Priest rune for the hands slot from Phase 1 of Season of Discovery. It is a channeled spell: you focus on one enemy, and waves of shadow magic hit every enemy around it, once per second for the whole channel.

Before runes, a Shadow Priest in the original game had almost no way to deal with groups of enemies. Mind Sear changed that and made Shadow a useful damage dealer on big pulls, not only on single targets.

Where the Mind Sear Rune Shines

  • Dungeon packs: stand back and channel on the mob in the middle while the tank holds the group.
  • Farming: gather a set of weak enemies and clear them together for gold, cloth or quest items.
  • Raid adds: fights that spawn many small enemies reward a Priest who can hit all of them at once.

Since the channel keeps your Priest in place, it works well when a tank or a pet is taking the hits.

Mind Sear Compared With the Other Hands Runes

A Priest can engrave one hands rune at a time. Mind Sear is the area damage option. Shadow Word: Death is the single-target finisher, Penance blends damage and healing, and Circle of Healing is for group healing. Shadow Priests who run dungeons usually want Mind Sear ready and swap to another rune out of combat when they focus on one target.

How the Mind Sear Rune Carry Is Delivered

Buy the SoD Mind Sear rune boost, and the highest-rated booster is assigned. They work through the steps for your faction on your character and post a screenshot in the order chat once the rune is learned. Your Priest is played Piloted or reached through Remote Control, depending on your choice at checkout.

Buy More Shadow Priest Runes

On the legs, the Homunculi rune boost adds pressure on single targets. If you also heal, the Circle of Healing rune is the group heal for the same slot. Every class rune is on the SoD runes boost page.

FAQ

When does the Mind Sear boost start?

Within about 15 minutes of payment, when a booster is assigned.

How long does it take to learn the rune?

It depends on your faction and level; the booster gives you an estimate in the order chat before starting.

Can I move while channeling Mind Sear?

No. Moving ends the channel, so it is cast from a quiet spot while the tank holds the enemies.

What affects the price?

Only the play method. Remote Control costs slightly more than Piloted.

Season of Discovery

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What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews

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