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SoD Circle of Healing Rune Boost artwork
Season of Discovery · Runes

SoD Circle of Healing Rune Boost

The Priest hands rune for instant party healing, learned on your character and ready to engrave.

StartAbout 15 minutes after paymentTimeAgreed in the order chatProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • The Circle of Healing rune learned on your Priest
  • The rune ready to engrave on your hands slot
  • A screenshot of the rune in your Engraving panel

Before We Start

  • A Priest character on a Season of Discovery realm
  • Your faction and level shared in the order chat

The SoD Circle of Healing rune boost gets the Circle of Healing rune learned on your Priest, so you can engrave it on your gloves and heal your whole party with one instant cast. It is one of the 4 Priest hands runes from Phase 1. A booster takes the order shortly after payment and starts on the rune steps.

This card has no calculator options. After payment, tell the booster your faction and current level in the order chat, so the rune steps are planned for your character.

The order is the same for every Priest; Remote Control costs a little more than Piloted.

What Is the Circle of Healing Rune in Season of Discovery?

Runes are the core idea of Season of Discovery. Each one is hidden somewhere in the world, behind a quest, a puzzle or a rare drop, and once learned it is engraved onto a piece of gear to grant a new ability. Circle of Healing is a Priest rune for the hands slot. It turns a talent from a later expansion into a spell any Priest can use: an instant heal that restores health to party members standing near the target.

For a healing Priest it changes how a fight feels. Instead of casting long heals one target at a time, you can top up a whole group that took splash damage, on the move and without a cast bar.

Who Should Buy the Circle of Healing Rune Boost

Holy and Discipline Priests who heal dungeons and raids get the most from it, because party-wide damage is common in both. It also suits Priests who want a flexible off-spell for group content while leveling. The hands slot competes with Penance, Mind Sear and Shadow Word: Death, so many Priests collect all four and swap between them out of combat as the content changes.

What the Circle of Healing Rune Carry Includes

The booster completes every step needed to learn the rune on your character, from the first clue to the final pickup. When the boost is done, Circle of Healing shows in your Engraving panel, and engraving it on your gloves takes a few seconds.

StepWho does it
Reaching the rune location and finishing its stepsBooster
Learning the runeBooster
Engraving it on your glovesYou, in seconds

Buy the Rune and Fill the Other Slots

Buy the SoD Circle of Healing rune boost, and the highest-rated booster is assigned, usually within 15 minutes. The rune is collected Piloted or by Remote Control, and the time depends on the steps for your faction and level, which the booster confirms in the order chat.

For your legs slot, the Prayer of Mending rune pairs well with a healing setup. If you heal from the Discipline side, add the Penance rune boost as a second hands option. Every class rune we collect is on the SoD runes boost page.

FAQ

When can you start the Circle of Healing rune?

Right after a booster is assigned, which usually takes about 15 minutes after payment.

How long does the rune boost take?

It depends on your faction and level. The booster gives you a time estimate in the order chat before starting.

Can I swap Circle of Healing for another hands rune later?

Yes. Once a rune is learned, you can engrave another rune on the same slot and switch back whenever you are out of combat.

What changes the price?

The rune is the same for every Priest. Remote Control costs a little more than Piloted.

Season of Discovery

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What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews

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