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Razorfen Downs(RFD) Dungeon Boost artwork
Season of Discovery · Dungeons

SoD Razorfen Downs Boost

Full runs of the quilboar barrow in the Barrens — 4 main bosses, ending at Amnennar.

StartSame day, by agreementTimeAbout 1–1.5 hours per runProofScreenshot of the resultSupport24/7 in your order chat
4.9106 reviews on Trustpilot

What You Get

  • Full Razorfen Downs runs, as many as you ordered
  • All loot for your class and spec, plus gold and materials
  • Rare bosses killed when they spawn during your run
  • A screenshot of Amnennar's defeat after each run

Before We Start

  • A Season of Discovery character in the late 30s or higher
  • An active game subscription

The SoD Razorfen Downs boost takes your character through full runs of Razorfen Downs, from Tuten'kash to Amnennar the Coldbringer. You keep every drop for your class, including the sought-after pre-raid pieces this dungeon is known for. Pick how many runs you want; the first starts at a time set in the order chat.

Write the number of runs you want in the order chat after payment, and name any item you are hoping for so the booster knows when you are done. One run is the base order; extra runs cost more and raise your chances at a rare drop.

Choose Piloted or Remote Control. Remote Control costs a little more.

What Is Razorfen Downs in SoD?

Razorfen Downs is the burial ground of the quilboar at the southern edge of the Barrens, just before the road drops into Thousand Needles. The Scourge has taken over the barrow, and the lich Amnennar the Coldbringer rules its deepest hall. On the way down you meet Tuten'kash, Mordresh Fire Eye and Glutton, and on some runs the rare Plaguemaw the Rotting.

In Season of Discovery it was a favourite stop for Phase 2 pre-raid gear. Items like Arachnid Gloves, X'caliboar and Manslayer kept it busy, and Alliance players had to cross Horde land in the Barrens just to reach the entrance.

What the Razorfen Downs Dungeon Boost Includes

  • A full run every time: all main bosses from Tuten'kash to Amnennar.
  • Rare spawns such as Plaguemaw the Rotting killed if they are up.
  • Every item for your class and spec, plus gold and the quilboar trade goods.

If the trip through the Barrens is the obstacle, the booster handles that too: the run starts at the entrance, whatever your faction.

How Long an RFD Carry Takes

OrderTypical time
1 runAbout 1–1.5 hours
Several runsOne evening or spread over a few days

The gong event before Tuten'kash takes a few minutes of its own, which is part of every full run. Waves of quilboar and undead rush the party until the boss appears, and a team that has done it many times keeps your character out of trouble. If you are still levelling, the run also gives a solid chunk of experience, since every pack on the way down is cleared rather than skipped.

Buy RFD Runs for Your Character

Buy the SoD Razorfen Downs boost and the highest-rated booster picks it up, usually within 15 minutes. You get updates in the order chat and a screenshot when Amnennar falls.

The quilboar story starts one dungeon earlier in the Razorfen Kraul carry. For the next level band, the SM Library boost and the Uldaman dungeon run are the usual follow-ups. All dungeon services are listed on the SoD dungeon boost page.

FAQ

When can my Razorfen Downs run start?

A booster is assigned right after payment and agrees on the time with you in the order chat. Most runs start the same day.

How long does the SoD Razorfen Downs boost take?

About 1–1.5 hours per full run. Several runs fit into one evening or can be spread over a few days.

I play Alliance. Do I need to reach the entrance myself?

No. The booster takes your character to the entrance in the Barrens as part of the order.

What makes the order cost more?

Each extra run adds to the price. Remote Control also costs a little more than Piloted.

Season of Discovery

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What players say after the run

★★★★★Excellent · 4.9 out of 5 · 106 reviews

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